Marking The Days

The Calendar

The Ainic-Certh Cycle

Much of the known world has adopted the Ainic Calendar, which measures the 365 day year in twelve months of three tendays, with five special holidays marking the changing of the seasons.

The days of the week are named for ten ancient values, dating from before the Breaking. Ranging from wine to salt to Faith, these words bind the shared histories of Aine and Certh together. The most fortunate of all the motebound survivors of the great cataclysm kindled their return to civilization with the scarce scraps of ancestral lore; the memory of the ten values survived in Aine and Certh and formed the basis of their two cultures.

The ten values, and thus the ten days, are the ten things that could be sold or bartered in the Old World. Ranging from merely valuable to that which man should never abandon, the Ainic names for the ten days of the week are used by Aines and Cerths, and the common translations used by many other groups. Virtually all inhabitants of the world know both versions.

The Days of the Week

(Ainic term in italics)

Winesday – (Gwinsdey)
Saltsday – (Holnsdey)
Coppersday – (Kouvsdey)
Silversday – (Hantsdey)
Goldsday – (Aursdey)
Steelsday – (Dirsdey)
Bloodsday – (Hilsdey)
Lifesday – (Vhusdey)
Honorsday – (Nornsdey)
Faithsday – (Feinsdey)

By the Ainic-Certh cycle of days, wine and salt formed the basis of hospitality; copper, gold and silver the categories of wealth; steel, blood and even life the things you might give willingly for a king; honor, if sold, makes you a lesser man; but faith, if abandoned, deems you a wretch in the eyes of men and gods alike.

Traditionally, Feinsdey (Faithsday) and Gwinsdey (Winesday) were reserved for days of reflection and days of merriment, respectively. Unsurprisingly, in much of the world, only Winesday is truly celebrated.

The Months of the Year

Though climates vary from mote to mote, from the tropics of Scimitar Rock to the biting frosts of the elven Dominion of Valaria, it is widely held that there are four seasons, with three months roughly encompassing each season. The year begins with the three months of spring, continuing through summer, fall and winter. The months and the holy days which separate them are listed below:

Breakingcalm : The New Year, when hopes are reborn anew

Goan: Month of Hope
Blant: Month of Planting
Glav: Month of Rains

Day of Blooms : A verdant festival day celebrating the bounty of nature

Ayez: Month of Steam
Tan: Month of Fire
Peoch: Month of Peace

Harvesttide : A time for feasts, family as the winds begin to cool

Hohar: Month of Laughter
Tevel: Month of Calm
Korven: Month of Storms

Holdfast : The last great feast before the tightening of the belts for winter

Ober: Month of Snow
Kler: Month of Ice
Kez: Month of Sorrow

The Wailingdeath : Marking the end of winter, a remembrance day for the year’s departed

Other Calendars

Some groups, such as the secretive dwarves of the Syndicate and the warrior elves of Valaria mark the days differently. And there are certainly cultures unfortunately (or blessedly) untouched by Imperial men who may use their own eldritch way of marking time.

Marking The Days

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